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Objective: Tea Party beta release! - Chronicles of a Hereditary Geek [entries|archive|friends|userinfo]
Darth Paradox

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Objective: Tea Party beta release! [Oct. 6th, 2004|10:11 pm]
Darth Paradox
[mood |accomplishedaccomplished]
[music |Holst - Mars]

The Scatterplot computer game, Objective: Tea Party, is now in beta. Feel free to download it and try it out! Just let me know what you think... I know there are a few little kinks to work out - in particular, I need to fix the background music and maybe implement a high score list, as well as write some more levels - but I'd be glad to hear any comments you have about it.

Enjoy!
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Comments:
[User Picture]From: carn_carby
2004-10-07 03:10 am (UTC)
Oh man, burning tea and throwing wrenches. ^_^ SO AWESOME!!! All you need is a Vash character. ;D

I love the fire animation. Very nice.

The only thing I can think of that's sorta odd (but good for the players ^^) is that on the "last" level, if you throw your wrench into the crowd and then go back through the narrow to the other level, you automatically get your wrench back, and when you go back to the last level, the bad guys aren't heading in your direction anymore.

ALSO!! WHY DO THE BAD GUYS LOOK VAGUELY LIKE MR. SEXY?!?!?!??!?!??!?!!??!?!??!?!?!?
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[User Picture]From: darthparadox
2004-10-07 04:40 pm (UTC)
The bad guys are just guards - they're roughly based on the helicopter pilot in some of the recent strips.

That wrench trick works on any of the levels - I made it so that you automatically retrieve your wrench when you switch levels, since I didn't want to deal with the coding for leaving your wrench behind. I may fix it sometime.

And the bad guys walk randomly.

Thanks a lot! I may add chooseable characters later on, too.
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[User Picture]From: ceruleanst
2004-10-07 04:13 am (UTC)
Heh. I see we went to the same place for music. I briefly considered using that one myself.
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[User Picture]From: darthparadox
2004-10-07 04:42 pm (UTC)
Yeah... Lacking any composition skills (or time, for that matter) whatsoever, public domain was the way to go. And, well... the music just fit, really.

The zip file actually includes midis of Bach's Double Violin Concerto and Toccata and Fugue as well, cause I was thinking about using them and forgot to remove them. Maybe Toccata and Fugue for the boss level or something, when I get around to making one.
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From: utricularian
2004-10-07 07:32 am (UTC)
oh man... my game sucks.

very fun game
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[User Picture]From: grassynoel
2004-10-07 01:56 pm (UTC)
I like it! I'm no good at it, but still :) I noticed something though. It looks like the mouse pointer is trapped inside the game window. This is odd, because it means I can't use the mouse to operate on anything else on the screen.
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From: utricularian
2004-10-07 04:09 pm (UTC)
his game or mine?
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[User Picture]From: grassynoel
2004-10-07 04:12 pm (UTC)
oops - I meant Chris' game Tea Party.
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From: utricularian
2004-10-07 04:20 pm (UTC)
thought so, just had to make sure. didn't want to assme and look like an ass for ignoring you :)
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[User Picture]From: darthparadox
2004-10-07 04:45 pm (UTC)
Yours (probably) does it too, unless you changed it - it's a framework issue.
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[User Picture]From: darthparadox
2004-10-07 04:44 pm (UTC)
Yeah, it is. It steals your pointer. I don't know why, but this is a problem with the framework that I was building from... you can use alt-tab to escape, though.
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